Download Ebook Holub on Patterns: Learning Design Patterns by Looking at Code (Books for Professionals by Professionals)

Download Ebook Holub on Patterns: Learning Design Patterns by Looking at Code (Books for Professionals by Professionals)

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Holub on Patterns: Learning Design Patterns by Looking at Code (Books for Professionals by Professionals)

Holub on Patterns: Learning Design Patterns by Looking at Code (Books for Professionals by Professionals)


Holub on Patterns: Learning Design Patterns by Looking at Code (Books for Professionals by Professionals)


Download Ebook Holub on Patterns: Learning Design Patterns by Looking at Code (Books for Professionals by Professionals)

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Holub on Patterns: Learning Design Patterns by Looking at Code (Books for Professionals by Professionals)

About the Author

Allen Holub is a design consultant, programmer, educator, and author specializing in object-oriented design, Java, C++, and systems programming. He is a contributing editor for JavaWorld, and a popular columnist appearing in many computer magazines, including Dr. Dobb's Journal and Microsoft Systems Journal.

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Product details

Series: Books for Professionals by Professionals

Hardcover: 432 pages

Publisher: Apress; 1 edition (September 30, 2004)

Language: English

ISBN-10: 1850158479

ISBN-13: 978-1850158479

ASIN: 159059388X

Product Dimensions:

7 x 1 x 9.2 inches

Shipping Weight: 5.5 pounds (View shipping rates and policies)

Average Customer Review:

4.3 out of 5 stars

20 customer reviews

Amazon Best Sellers Rank:

#216,606 in Books (See Top 100 in Books)

Although I like the code examples in this book, sections are very verbose and contains a lot of opinion where it's not needed. The author does warn readers about this in the preface, so this is no surprise. In some ways, this is actually its strong point because it forces you to think and evaluate the opinions and situations being discussed.The scenarios are very informative and show a wealth of experience on the part of the author.I love the concept of this book and have learned much from it, but I feel like it could have been condensed with the same effect.

This is a very enjoyable book. Reading it is a little like sitting down with an oldfashioned master craftsman. I mean the kind who shows you, step by step, how he plies his trade, and offers a cantankerous side-commentary of opinion on just about everything while he does it. The commentary on p.283, for example, describes a very questionable programming trick that he pulled, and why, and why this one violation of normal practice is acceptable in this one case. In other words, it's real - a little gritty, not like didactically pure textbook examples. It's what real programmers really do.The book is basically a commentary on the Gang of Four. It's certainly not the first, but it has a unique format. He demonstrates all 23 of the GoF patterns by applying them to two modest-sized Java applications. This is great for people who need concrete code to see what the pattern really means. It's even better because it shows multiple patterns overlapping, where one application class has different duties in the different classes. A large part of the book's bulk is code listings for the applications - some classes exceed 1000 lines of source code. I normally consider that to be a waste of paper. This time, however, the code is complex enough that it really does need to be presented right next to the commentary. (The code is also available electronically at holub.com .)Towards the end of the book, he says "So, that's all of the Gang of Four design patterns, all tangled together in the two programs ... the way the patterns appear in the real world ..." That tang of realism is what gives this book such an unfamiliar format, and gives such contrast to the standard, one-at-a-time reductionist descriptions of each pattern in isolation. I'm not saying this holist approach is better; a beginner will just get lost in the whirl. Holub's holism isn't worse, either, it's a complement to the microscopic, academic presentations seen elsewhere. This book plus the analytic pattern catalogs form a sum much more valuable than the parts.I recommend this very highly. The successful reader already is already quite familiar with Java and with design patterns. That reader is ready to take the next step, from the theory of patterns into their practical application. Seasoned pros may not get much form this book. An advanced beginner, with a little determination to see it through, will get a lot.//wiredweird

It's not surprising the ecumenical reactions here; the statements on the jacket sound like Lutherian proclamations. But one of the great things about Allen's stuff is that the message is in the medium: even if you don't go in for every inch of his list of 'evil' things, watching him take things apart is what is compelling. The statements he makes about how every self-respecting programmer should have the Gang of Four committed to memory and know how they interlock is totally true, and having hired and worked with a lot of programmers in the last few years, it is sad how few of them have a good grip even on a couple of the patterns.That said, the examples here are mixed. The Game of Life was a curious choice. The SQL interpreter was a good idea. Many people will crack this book and think 'I'm never going to write a little language,' but in fact, interpreter is cropping up all over the place these days (as the metadata portion of the coding corpus continues to grow). I also really like this edition: the diagrams are fantastically concise and well-integrated into the text.Contrary to some of the other claims here, many have tried to do this from Mark Grand (a good 4 years ago), through the slew of books in the last two years proclaiming catalogs. This one makes those look like tinkertoys.Finally, another book that came out recently, Refactoring to Patterns takes a great line. Sometimes, Allen's world is a tad too clean for me. Most of the world is filled with dirt. And in fact it is a good thing to learn how to work your way into pattern implementations. Rarely do you start, for instance, with Visitor. Unfortunately, that book is a tad thin. The best work I've ever seen in that direction is the Cook's Tour of JUnit by Kent Beck and Erich Gamma which is a short article about how JUnit evolved (starting w/one or two patterns, growing to something crazy, then actually pruning a few).Anyway, this is really well done all around.

Great book --- really explains the patterns with in-depth examples unlike many other books that expect you to have experience with implementation.

I could write a long detailed review but James Gray beat me to it with an excellent Slashdot article.Summary: this book is required reading for any IT professional.

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Holub on Patterns: Learning Design Patterns by Looking at Code (Books for Professionals by Professionals) PDF

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